About Xenophobia.
Xenopobia is a playable tech-demo using my XR3D engine, which I've been working on since about 2001.

Newly added features:
    - Fast Bump-mapped lightmapping for more detailed and complex lighting situations, such as when using radiosity.
    - Terrain engine using geo mip-mapping
    - Real time refraction, reflection
    - High Dynamic Range Lighting

Engine Features:
    - Fully real-time lighting, bump-mapping, and shadowing
    - Fast portal/PVS visibility system
    - BSP collision detection, with instanced sub-trees for complex objects
    - Skeletal Animation
    - Easy to use object system
    - Direct3D 9 technology
    - 3D hardware sound with DirectSound and OpenAL support
    - OGG music
    - DirectInput support
    - 3dsmax plugins for level creation and model/animation exporting
    - Model/Brush instancing

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